

This digital project involved creating a prototype health app and website on Figma. This project was exciting as it opened my eyes up into the work of UX design. This app is designed to help students learn to cook and eat healthily by giving them incentives and challenges along the way. It also helps challenge food wastage that is common amongst students with food going out of date or simply just using too much. Grub combats this with its cupboard feature which allows users to input what food they own and its use by date, for which Grub will give possible meals using the ingredients along with reminders when food is nearing its use by date.